Re: Accessibility info on storefronts

Uh... that's a hard one, because that all depends on your definition of accessible, which, especially among sighted developers will differ. A fighting game is accessible with a very loose sense of the word, though most would say playable not accessible. And most games these days don't have accessibility features, they just happen to be playable... which is different. So I don't think a box like that would mean a lot, until the accessible game market gets bigger and there's some sort of standard.

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