Re: SoundRTS Modified AI Project

I am impressed. Playing the CW2 map with 7 AIs including 2 friendly AIs I was able to use cannon towers to hold off a vastly superior force for 30 minutes on two flanks. Eventually Catapults began bombarding my position. The knights and archers came in to mop up,; they broke through my lines within two minutes.
The AI does not bog down my sstem at all.
On another note, sometimes I would hear events 10 seconds after they happened while using screen readers. To fix this open soundrts.ini and find
srapi_wait = 0.1
Change to
srapi_wait = 0.05

_______________________________________________
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Reply via email to