Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"
Changelog 18/08/15 Version 0.8.4
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Today's update has been a ton of bugfixes found through playtesting and a few more encounters, I have also worked alot on vials this build, Vials are now inventory items and can be consumed wherever you have inventory access, so you may be in a fight with someone too tough for you, near death you open your inventory and decide to go for it and take the vial not knowing weather it'll be good or bad, and you get super-mutation and squash your opponent.
You will now also be able to find vials being sold be merchants and within the regular loot lists!
BUGFIXES
- Fixed Nomad Faction Member dieing when already dead
- Fixed tracks in the sand bug
- Fixed storefront instant loot bug
- Fixed looters in nomans land
- Fixed looters in dead zones
- Fixed Skip text with bullet shell encounter
- Fixed no attack titan option in dancing titan encounter
- Fixed music for the titan win text not showing
- Fixed several encounters not giving loot properly
- Fixed several encounters giving loot through old loot system
- Fixed Roving Weapons Merchant not being logged in notable kills
**MAJOR NEW CHANGES AND FEATURES**
- Added Vials as inventory items
NEW ENCOUNTERS AND CHANGES
- Hellzone bottle trap Encounter
- Pair of Weapons on the floor Encounter
- Pile of Weapons on the floor Encounter
- Grand-Titan Encounter
- Added Coward Hunting Nomad Gang Encounter
- Made Nomad corpse encounter have lootable corpses
- Replaced insta vials with inventory vials in scientist shack
- Replaced insta vial with inventory vial in dungeon loot
- Replaced insta vials with inventory vials in lab room
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