Re: FPS Engine Preview/request for feedback
Hello ctoth. I've tried the engine, without problems, and the idea is so good :3
Te center system for localize objects currently needs some improves, specially that is easy lost the focus on some object and recognize the different rooms on the game. And, add some sounds or indication when you are near to an exist, or on range to pick and item.
Respect the key button for pick items, is... well, better change the system use the enter button, or simply pick the item when you walk over it.
camlorn, respecting to your lib... Is possible use your library on a .net languaje?
c# have C callbacks trough system.Runtime.InteropServices, but I don't know if these callbacks can do all the things that your script need to run. Can you test it and if is possible, create a wrapper for .net?
I think if you want use that library on c++ is more easy, but I want to try it on c#. And well, if is possible build it for other systems like linux, mac, android or iOS, it will be a good option for 3d audio and immersive audio system for use with games developed with monogame, or unity.
Well, thanks for all
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