Re: bgt, having trouble with classes, again

That was what your current code does.
What you want to do is more like this:


for(uint i=0; i<wall_num; i++) {
wall barrier(random(0, 100), random(0, 100), random(0, 100));
walls.insert_last(barrier);
}

Assuming that you have an array of walls, which needs to take handles, like so:

wall@[] walls;

Also, if BGT complains about "no default constructor", just add the line "wall() {}" to the wall class.



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