On 7/19/05, m1abrams <[EMAIL PROTECTED]> wrote:
> I am sorry but you have to be kidding me right, is this a troll?  Cause
> it is a good one if it is.
> 
> Bits are Bits, either they make it or they dont.  You would have to
> have some serious amount of noise coming from that expensive equipment
> of yours to cause the bits to be scambled, yet your equipment can still
> sync on it AMAZING.  I am not defending SB right now, just plain old
> common sense.  FLAC is a lossless compresion format and a very good one
> at that.  The author and community take great pride in making sure the
> codecs for it are up to snuff.  Lossless is just that NO LOSS, what
> goes in comes out the same.  It is just plain silly and wasteful to use
> WAV when a solution like FLAC is available regardless of how much money
> you can spend on gear.

In his defense, I will admit that there is a remote possibility that
there could be an audible difference between client-side FLAC decode
and server-side FLAC decode. Higher CPU usage on the SB2 -> higher
power draw -> higher noise -> jitter? Not saying I think it's the
case, just that it's concievable.

But you're right, it is flat-out IMPOSSIBLE for how the data is stored
on the hard drive to make a difference in the sound.

- Jacob
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