sbjaerum Wrote: > > + return int($floatmult * (1 << 8) + 0.5) * (1 << 8); >
I'm not sure if performance matters here, but one thing to consider is that multiplying an integer by (1 << 8) is the same as shifting that int left 8 bits (and it may be more efficient, depending on optimization, etc.), so the line above could be: + return int($floatmult * (1 << 8) + 0.5) << 8; -Joe -- skyrush ------------------------------------------------------------------------ skyrush's Profile: http://forums.slimdevices.com/member.php?userid=853 View this thread: http://forums.slimdevices.com/showthread.php?t=17269 _______________________________________________ audiophiles mailing list [email protected] http://lists.slimdevices.com/lists/listinfo/audiophiles
