Phil Leigh;529339 Wrote: 
> Dave - it is neither "specious" nor indeed an "argument"... merely an
> illustrative example.
> 
> I could have used:
> 111111111111111000000000 becomes 
> 111111111111110111111111 (15th bit flipping in this example)
> 
> I should have said "at least one of the first 16-bits is modified when
> the level is reduced below 100"

Major apologies brain strain, time of year, age etc.

The key issue, is that the coefficients for volume reduction have been
chosen (well for SB3, Duet and Transporter, no idea on Squeezeplay
stuff) to allow reduction of volume by up to 30 dB, using coefficients
that are multiples of 1/256.  This means all the top 16 bit values 
(original sound values) are mapped to new 24 bit values with all values
exactly fitting in the 24 bits available.  No loss in resolution of 16
bit data just loss in signal to noise ratio.

Obviously this only works for original 16 bit data sources.

Dave


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DaveWr
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