Julf wrote: 
> Thanks again - and again, the results are not entirely shocking (apart
> from the possible bug).

I think the most interesting part of this is wondering under what
conditions, something like JPLAY could make a difference...

Also, I find it interesting that people would put trust in the idea that
tiny buffers, high CPU load, presumably precise timing with "real-time"
processing in Kernel Streaming would improve sound quality. In almost
all other area of computing, it's better to have the hardware negotiate
transfer protocols, and use appropriate sized buffers to exactly AVOID
all that CPU processing!

As the results show, I can't find anything good come out of this!

Intuitively, I would in fact think that all the extra processing, tiny
buffers, etc...  would put you at risk of buffer under-runs,
timing/jitter issues, more CPU load adding electrical interference
especially for those with internal sound cards.

Fascinating the stories we tell ourselves and the power of "faith".


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