[EMAIL PROTECTED] wrote:
In some circumstances my Poolables are limited resources that should notThere is no easy way to do it. However, when I originally worked with the pooling code, I tried
exceed a certain number.
Poolables are pooled using a SoftResourceLimitingPool by default. Can this
be changed for certain components?
using hard limiting pools. The problem is that if load is great enough you will experience deadlock.
That is why I went with the soft-limiting pool.
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