Hi,

> really looks like  libartsflow  fault - it's doing probably some weird thing
> during destructions of some static object - hopefully it's not
> the fault of aviplay (I'm checking memory problems from time to time
> and there is not left overwritten memory as far as I know)
> 
> So you may try to use  OSS audio renderer (which is even more precise
> then SDL)
> 
> in ~/.avirc
> 
> AviPlayer AudioRenderer = 16 [ Binary ] SDL,OSS,noaudio
> 
> switch to:
> 
> AviPlayer AudioRenderer = 16 [ Binary ] OSS,SDL,noaudio

Done. Works fine now, no segfaults.
I'll keep you posted if new arts change situation.

btw, an obvious patch ->

# diff -u playercontrol.cpp.mzg playercontrol.cpp 
--- playercontrol.cpp.mzg       Thu Apr  4 12:12:20 2002
+++ playercontrol.cpp   Thu Apr  4 12:12:45 2002
@@ -1480,7 +1480,7 @@
     QMessageBox::information( 0, tr( "About AVIPlay" ),
                               tr(
                                   "AVI player version %1<br>"
-                                  "(C) 2000 - 2001 Eugene Kuznetsov, Zdenek
Kabelac <br>"
+                                  "(C) 2000 - 2002 Eugene Kuznetsov, Zdenek
Kabelac <br>"
                                   "Based on avifile ( <a
href=\"http://avifile.sf.net\";>http://avifile.sourceforge.net/</a>).<br>"
                                   "Distributed under the GNU Public Licence
(GPL) version 2.<br>"
                                   "Special thanks to: "

;)

--
FUBared.

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