Hi,
> really looks like libartsflow fault - it's doing probably some weird thing
> during destructions of some static object - hopefully it's not
> the fault of aviplay (I'm checking memory problems from time to time
> and there is not left overwritten memory as far as I know)
>
> So you may try to use OSS audio renderer (which is even more precise
> then SDL)
>
> in ~/.avirc
>
> AviPlayer AudioRenderer = 16 [ Binary ] SDL,OSS,noaudio
>
> switch to:
>
> AviPlayer AudioRenderer = 16 [ Binary ] OSS,SDL,noaudio
Done. Works fine now, no segfaults.
I'll keep you posted if new arts change situation.
btw, an obvious patch ->
# diff -u playercontrol.cpp.mzg playercontrol.cpp
--- playercontrol.cpp.mzg Thu Apr 4 12:12:20 2002
+++ playercontrol.cpp Thu Apr 4 12:12:45 2002
@@ -1480,7 +1480,7 @@
QMessageBox::information( 0, tr( "About AVIPlay" ),
tr(
"AVI player version %1<br>"
- "(C) 2000 - 2001 Eugene Kuznetsov, Zdenek
Kabelac <br>"
+ "(C) 2000 - 2002 Eugene Kuznetsov, Zdenek
Kabelac <br>"
"Based on avifile ( <a
href=\"http://avifile.sf.net\">http://avifile.sourceforge.net/</a>).<br>"
"Distributed under the GNU Public Licence
(GPL) version 2.<br>"
"Special thanks to: "
;)
--
FUBared.
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