When is the correct time to call player->Resize() or
player->Set() with video properties? If I do it before calling
player->Start(), the settings won't be accepted since the video
renderer stack is empty at that moment (correct me if I'm wrong: it
gets filled in the construct() method, which only gets called from
Start()). But if I call it *after* Start(), a window with the wrong
settings has already been created and needs to be "fixed" -- either
resized or closed and re-opened in some cases. Can that be avoided
at all? In particular, it would be better if the window were created
with the right size because then the window manager's placement would
be more appropriate.
Thanks in advance.
--
| One would think the grandeur of the universe needs
| no help from Walter Cronkite. One would think
Steve Freeland | wrong. -- Neil Postman, "Amusing Ourselves To Death"
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