Hi all,
I would like to know if the use of :
int GLPainter::drawText ( const Eigen::Vector3d &pos, const QString &string
)
is "equals to" (performance, issuie known ...) (with the fonts support) :
int GLPainter::drawText(const Eigen::Vector3d &pos, const QString &string,
const QFont &font)
?
I'm curious because I've never seen used of the 2nd method (and it works
differently). It might be interesting to change style depending on the
features (autooptool, clickmeasuretool ...). And I wanted to use it
toincreasethe size of the
default font. Do you think this is the correct method for this ?
Regards,
Mickaël Gadroy
------------------------------------------------------------------------------
Colocation vs. Managed Hosting
A question and answer guide to determining the best fit
for your organization - today and in the future.
http://p.sf.net/sfu/internap-sfd2d
_______________________________________________
Avogadro-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/avogadro-devel