Hi Anthony,
Run "make VERBOSE=1", and look at the gcc/g++ commands that are being
executed to see what include dirs ("-I/include/path) are being
searched.
HTH,
Dave
On Sun, Sep 18, 2011 at 12:54 PM, Anthony J. Bentley
<[email protected]> wrote:
> Hi,
>
> I am attempting to build Avogadro on OpenBSD 5.0. During the compile,
> I get this error:
>
> In file included from /usr/local/include/X11/qt4/QtOpenGL/QGLWidget:1,
> from
> /usr/ports/pobj/avogadro-1.0.3/avogadro-1.0.3/libavogadro/src/glwidget.h:35,
> from
> /usr/ports/pobj/avogadro-1.0.3/avogadro-1.0.3/libavogadro/src/camera.cpp:26:
> /usr/local/include/X11/qt4/QtOpenGL/qgl.h:77:20: error: GL/gl.h: No
> such file or directory
> /usr/local/include/X11/qt4/QtOpenGL/qgl.h:79:23: error: GL/glu.h: No
> such file or directory
>
> It looks like it is not finding the GL headers, which are located at
> /usr/X11R6/include/GL/gl.h and /usr/X11R6/include/GL/glu.h.
>
> How can I tell the build to look in the right directory for these headers?
>
> --
> Thanks,
> Anthony J. Bentley
>
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