On Thu, Jun 4, 2015 at 4:07 PM, Geoffrey Hutchison
<[email protected]> wrote:
>> Selection and residues, along with some rendering features seem most 
>> critical to me (we have stick but it has a rendering bug I need to dig into).
>
> I'd put selection slightly above residues because I think it's critical for 
> copy/paste/clear and moving fragments. (Which I guess also means that 
> inserting fragments is a needed piece.) Indeed, I think selection affects a 
> *lot* of tools and extensions, so that's my preference.

Agreed - wasn't really ranking, but selection is certainly more
critical than residues. I really don't think we are that far apart,
and value the input on priorities. If others have feelings it would be
great to have them.

I will do selection first, but would like to follow that quite quickly
with fragments, residues, monomers, etc.

Marcus

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