On Thu, Jun 4, 2015 at 4:07 PM, Geoffrey Hutchison <[email protected]> wrote: >> Selection and residues, along with some rendering features seem most >> critical to me (we have stick but it has a rendering bug I need to dig into). > > I'd put selection slightly above residues because I think it's critical for > copy/paste/clear and moving fragments. (Which I guess also means that > inserting fragments is a needed piece.) Indeed, I think selection affects a > *lot* of tools and extensions, so that's my preference.
Agreed - wasn't really ranking, but selection is certainly more critical than residues. I really don't think we are that far apart, and value the input on priorities. If others have feelings it would be great to have them. I will do selection first, but would like to follow that quite quickly with fragments, residues, monomers, etc. Marcus ------------------------------------------------------------------------------ _______________________________________________ Avogadro-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/avogadro-devel
