> Sorry that it took so long; I underestimated the effort it would take to 
> finally compile Avo2. I have been able to run Avo2, and intend to tinker with 
> the code now.

Great! No problem about the delay. Take a look in 
avogadrolibs/avogadro/qtplugins/

The current rendering options include:
ballandstick
licorice
wireframe

You may also want to look at the way the labels were handled in Avo1:
https://github.com/cryos/avogadro/blob/master/libavogadro/src/engines/labelengine.cpp

Similar code would be used in an updated label engine for Avo2.

Hope that helps,
-Geoff
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