Hi,
I experienced a similar problem with attiny products. I think as soon as you
use some function in math.h, the compiler copies a large portion (or maybe
the whole) of the library into the RAM. I used register shifts and modulus
algebra to avoid using those functions. Also,  the book titled Hacker's
Delight helped me with some assembly tricks so I used some inline assembly
where appropriate and forced the software inside the controller.

I would appreciate any further input on this though, seeing as how I'm no
expert and would love to learn more tricks on doing math in limited memory
space.

Norm

On Thu, Jul 9, 2009 at 9:41 AM, Erwan MARC <em...@estar-system.com> wrote:

> Hello,
>
> In our application, we have to make some mathematical operations and first
> idea was to use directly float operations.
> As a result, we can see that as soon as we use float data, there is a block
> of 256 bytes used in RAM (_clz_tab) used (even if only a cast U32 => F32 is
> made).
> This is a very important amount of bytes for such a small component!
>
> We know it is often better to work in "fix decimal" manner, even if for
> code size it is worse, for RAM it is really better.
> If we keep solution with float numbers, do you have a way to avoid such
> amount of lost bytes in RAM?
>
> Regards
>
> EM
>
>
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