k, so basically the clone do not work properly.
There is also an issue where animations were not cloned as well...
Will be fixed asap...
Fabrice
On Aug 26, 2008, at 4:03 PM, Beka Master wrote:
When I using the handle I normally get the maxY, but the clone of the
Obj make work Z-order better (Renderer.BASIC)
On 26 Ago, 15:46, Fabrice <[EMAIL PROTECTED]> wrote:
Do you get the maxY using the handle?
like
model = modelloader.handle;
trace(model.maxY);
btw why do you clone here?
Fabrice
On Aug 26, 2008, at 3:34 PM, Beka Master wrote:
hi guys,
I've some trouble with maxY property in a loaded .Obj, here is the
code:
...
modelLoader = Obj.load(modelURL, { material:texture, scaling:0.233,
loadersize:300, rotationX: 90, ownCanvas:true, mouseEnabled:!isTemp,
useHandCursor:true } );
modelLoader.addOnSuccess(allLoaded);
...
private function allLoaded(e:Event):void
{
var model:Object3D;
model = modelLoader.handle.clone();
this.addChild(model);
trace(model.maxY);
}
The trace will return always 0
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