Hello everyone!

I have a container that rotates on Y axis. Inside of the container I
have a plane with a png of a tree, and I'd like that plane to always
face the camera.

My problem is I don't know how to translate the local coordinates of
the tree to the global coordinates. It's not a matter of adding/
substracting an offset value because the x/y/z values are always the
same. The only thing I change is the rotation of the big container.

I looked in the livedocs for something such as local to global
coordinates but didn't find anything...

Any help is appreciated

TIA!

Pier

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