Hello everyone! I have a container that rotates on Y axis. Inside of the container I have a plane with a png of a tree, and I'd like that plane to always face the camera.
My problem is I don't know how to translate the local coordinates of the tree to the global coordinates. It's not a matter of adding/ substracting an offset value because the x/y/z values are always the same. The only thing I change is the rotation of the big container. I looked in the livedocs for something such as local to global coordinates but didn't find anything... Any help is appreciated TIA! Pier
