Hey ronald

This could be any number of potential causes - would it be possible to
get an output of the collada sent over so that we can debug?

Cheers

Rob


On 9/30/08, Ian Stokes <[EMAIL PROTECTED]> wrote:
>
> Hi,
>
> I use Blender also but for .Md2 models, then I use the Md2 to as3
> converter, this works for simple character models and the animations
> are exported also, not bones but just vertice info after the boned
> deformed them, for .dae I don't know but if you have simple
> characters .md2 works well from Blender with an updated exporter
>
> Ian
>
> On Sep 29, 5:17 pm, ron <[EMAIL PROTECTED]> wrote:
>> Hi,
>>
>> I created 3D model and animations in Blender and export it to a .DAE
>> file, then import it to Away3D, When there is no animation, the model
>> is displayed upside down (facing me). If there is animations, the
>> model is displayed straight up, but is showing its back side (in
>> Blender I see its front side).  Also, the animation is kind of not the
>> same as the animation in Blender. I tried couple models and get
>> similar results.
>>
>> Is it a known issue? Is there work around or something that I need to
>> set in Away3D or blender?
>>
>> thx.
>> Ronald
>


-- 
Rob Bateman
Flash Development & Consultancy

[EMAIL PROTECTED]
www.infiniteturtles.co.uk
www.away3d.com

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