Hey ronald This could be any number of potential causes - would it be possible to get an output of the collada sent over so that we can debug?
Cheers Rob On 9/30/08, Ian Stokes <[EMAIL PROTECTED]> wrote: > > Hi, > > I use Blender also but for .Md2 models, then I use the Md2 to as3 > converter, this works for simple character models and the animations > are exported also, not bones but just vertice info after the boned > deformed them, for .dae I don't know but if you have simple > characters .md2 works well from Blender with an updated exporter > > Ian > > On Sep 29, 5:17 pm, ron <[EMAIL PROTECTED]> wrote: >> Hi, >> >> I created 3D model and animations in Blender and export it to a .DAE >> file, then import it to Away3D, When there is no animation, the model >> is displayed upside down (facing me). If there is animations, the >> model is displayed straight up, but is showing its back side (in >> Blender I see its front side). Also, the animation is kind of not the >> same as the animation in Blender. I tried couple models and get >> similar results. >> >> Is it a known issue? Is there work around or something that I need to >> set in Away3D or blender? >> >> thx. >> Ronald > -- Rob Bateman Flash Development & Consultancy [EMAIL PROTECTED] www.infiniteturtles.co.uk www.away3d.com