Hi, i'm working on something that needs to have 4 different views on the same scene. so that i can have 4 different camera angle viewing the same scene with the same actions.
now, what i don't understand is that the objects in the scene keeps on flicks and change from the 1st camera view to its original camera view and back to its own camera view again. if you don't know what im talking about, then please look at this result. http://download.zerodevice.net/test.html now, if you noticed that all the other camera are trying to switch into the one on the upper left camera's angle and switch back to it's own camera. I'm not sure where went wrong, and i've tested a few different ways of approaching it. feel free to check the source for this small little demo. http://download.zerodevice.net/test.zip or view the codes without download the source here. http://flash.pastebin.com/m60328d8d
