Hi, i'm working on something that needs to have 4 different views on
the same scene.
so that i can have 4 different camera angle viewing the same scene
with the same actions.

now, what i don't understand is that the objects in the scene keeps on
flicks and change from the 1st camera view to its original camera view
and back to its own camera view again.

if you don't know what im talking about, then please look at this
result.
http://download.zerodevice.net/test.html

now, if you noticed that all the other camera are trying to switch
into the one on the upper left camera's angle and switch back to it's
own camera.
I'm not sure where went wrong, and i've tested a few different ways of
approaching it.

feel free to check the source for this small little demo.
http://download.zerodevice.net/test.zip

or view the codes without download the source here.
http://flash.pastebin.com/m60328d8d

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