It's ok. I found.
On Oct 17, 8:40 pm, Necrosoft <[EMAIL PROTECTED]> wrote: > hi > > I have difficults to correctly forward position/rotation from Camera3D > to HoverCamera3D > (and reverse) . > > I wants use this two cameras in the same scene and I wants always to > look the same thing with this 2 cameras. > > Exactly, I wants recover the position/rotation from Camera3D > and forward this EXACTLY position/rotation to HoverCamera3D (and > reverse) > > Camera3D.rotationX = HoverCamera3D.? > Camera3D.rotationY = HoverCamera3D.? > > Camera3D.x = HoverCamera3D.? > Camera3D.Y = HoverCamera3D.? > > and always reverse ! : > > HoverCamera3D.targetpanangle = Camera3D.? > HoverCamera3D.targettiltangle = Camera3D.? > > hum .. ;( > thanx !
