It's ok. I found.

On Oct 17, 8:40 pm, Necrosoft <[EMAIL PROTECTED]> wrote:
> hi
>
> I have difficults to correctly forward position/rotation from Camera3D
> to HoverCamera3D
> (and reverse) .
>
> I wants use this two cameras in the same scene and I wants always to
> look the same thing with this 2 cameras.
>
> Exactly, I wants recover the position/rotation from Camera3D
> and forward this EXACTLY position/rotation to HoverCamera3D (and
> reverse)
>
> Camera3D.rotationX = HoverCamera3D.?
> Camera3D.rotationY = HoverCamera3D.?
>
> Camera3D.x = HoverCamera3D.?
> Camera3D.Y = HoverCamera3D.?
>
> and always reverse !  :
>
> HoverCamera3D.targetpanangle = Camera3D.?
> HoverCamera3D.targettiltangle = Camera3D.?
>
> hum .. ;(
> thanx !

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