I was just thinking the same and then I fixed it though I'm not
completely sure how?!? I think it was by doing this to each model from
within Blender:

CTRL + A
Apply scale and rotation to ObjData

Sorry to bother everyone! :-/

Elye



On Oct 22, 11:30 am, katopz <[EMAIL PROTECTED]> wrote:
> Hey Albinal
>
> should be easier if you got some screen shot or comparable output there ;)
>
> 2008/10/22 Albinal <[EMAIL PROTECTED]>
>
>
>
> > I am trying to convert a project from Papervision to Away3D. I have
> > lots of separate models set-up in Blender that are aligned and
> > oriented correctly. I export these as DAEs and they all line up the
> > same in Papervision. In Away 3D though they do not.
>
> > Unfortunately they are not just a little bit out... they are way out
> > and tweaking them in the code would be time-consuming and annoying.
>
> > Am I doing something basic wrong?!?
>
> > Many thanks!
>
> > Elye
>
> --
> katopzhttp://www.sleepydesign.com

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