I was just thinking the same and then I fixed it though I'm not completely sure how?!? I think it was by doing this to each model from within Blender:
CTRL + A Apply scale and rotation to ObjData Sorry to bother everyone! :-/ Elye On Oct 22, 11:30 am, katopz <[EMAIL PROTECTED]> wrote: > Hey Albinal > > should be easier if you got some screen shot or comparable output there ;) > > 2008/10/22 Albinal <[EMAIL PROTECTED]> > > > > > I am trying to convert a project from Papervision to Away3D. I have > > lots of separate models set-up in Blender that are aligned and > > oriented correctly. I export these as DAEs and they all line up the > > same in Papervision. In Away 3D though they do not. > > > Unfortunately they are not just a little bit out... they are way out > > and tweaking them in the code would be time-consuming and annoying. > > > Am I doing something basic wrong?!? > > > Many thanks! > > > Elye > > -- > katopzhttp://www.sleepydesign.com
