Yes, in fact that is what i am doing. Thx a bunch!
It is really better to work with the original trunk than having to hack the sources after updates :D Holger On 27 Okt., 01:14, "Rob Bateman" <[EMAIL PROTECTED]> wrote: > Hey Holger > > if you are wanting to manually force a mouse event using the current mouse > coordinates, you can already do so with the fireMouseMoveEvent method. > However, just in case you want to force a mouse event with different x,y > coordinates to the current mouse position, i've re-instated the > fireMouseEvent method to public in the latest trunk version. > > atb > > Rob > > On Sat, Oct 25, 2008 at 5:15 PM, Holger <[EMAIL PROTECTED]> wrote: > > > Hi, > > > in the latest trunk (and probably for some time) the method > > view/fireMouseEvent() is private. Is therer any reason for this? > > i chnaged this back in View3D.as and works ok with public. > > > is there any other way to achieve this, so i do not have to hack > > away3d-sources? > > view.fireMouseEvent(MouseEvent3D.MOUSE_UP, mouseX, mouseY); > > > Holger > > -- > Rob Bateman > Flash Development & Consultancy > > [EMAIL PROTECTED]
