Yes, in fact that is what i am doing.

Thx a bunch!

It is really better to work with the original trunk than
having to hack the sources after updates :D

Holger

On 27 Okt., 01:14, "Rob Bateman" <[EMAIL PROTECTED]> wrote:
> Hey Holger
>
> if you are wanting to manually force a mouse event using the current mouse
> coordinates, you can already do so with the fireMouseMoveEvent method.
> However, just in case you want to force a mouse event with different x,y
> coordinates to the current mouse position, i've re-instated the
> fireMouseEvent method to public in the latest trunk version.
>
> atb
>
> Rob
>
> On Sat, Oct 25, 2008 at 5:15 PM, Holger <[EMAIL PROTECTED]> wrote:
>
> > Hi,
>
> > in the latest trunk (and probably for some time) the method
> > view/fireMouseEvent() is private. Is therer any reason for this?
> > i chnaged this back in View3D.as and works ok with public.
>
> > is there any other way to achieve this, so i do not have to hack
> > away3d-sources?
> > view.fireMouseEvent(MouseEvent3D.MOUSE_UP, mouseX, mouseY);
>
> > Holger
>
> --
> Rob Bateman
> Flash Development & Consultancy
>
> [EMAIL PROTECTED]

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