It's not really a primitive, it was a 3D model converted to an .as using the
the asas3class function, like:

trace((myMesh).asAS3Class("NameforActionscript", "PackageDirectory"));

I made it in Lightwave (3D Modeller) btw, go Lightwave! :)

-Pete

On Wed, Nov 5, 2008 at 3:40 AM, Bright <[EMAIL PROTECTED]> wrote:

>
> Hi guys:
>
>  Seaturtle is  away3d's  primitive model,  I want to know ,whether any
> complex 3d  object can be programed   as the  same way ?  thks




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Actionscript 3.0 Flash 3D Graphics Engine

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