cube.moveForward(10); will move an object forward along it's local z axis. cube.z += 10; will move an object along it's parent's z axis
so if the object is not rotated (ie. rotationX, rotationY and rotationZ = 0), you will see no difference. Rob On Thu, Nov 13, 2008 at 5:55 PM, Jensa <[EMAIL PROTECTED]> wrote: > > Is there a difference between: > > cube.moveForward(10); > > and this: > > cube.z += 10; > > Do I get anything extra from using the moveForward method? I had a > peek at the code and it looks only like a more "expensive" way to do > this? > > J -- Rob Bateman Flash Development & Consultancy [EMAIL PROTECTED] www.infiniteturtles.co.uk www.away3d.com
