Hello I'm planning to have a 3D model which is going to have both reflection (polished) and animated parts. The modeling tool is 3D Studio Max. Now I'm thinking about the best way to do it:
- Make entired model in 3DS and import it in Away3D hoping it will work. - Split the 3DS model in parts (reflective, moving, etc), parse them one by one in Away3D and then assemble them using ObjectContainer3D? - or ...? Any suggestions - ideas? Thanks! Stan
