Hello

I'm planning to have a 3D model which is going to have both reflection
(polished) and animated parts. The modeling tool is 3D Studio Max. Now
I'm thinking about the best way to do it:

- Make entired model in 3DS and import it in Away3D hoping it will
work.
- Split the 3DS model in parts (reflective, moving, etc), parse them
one by one in Away3D and then assemble them using ObjectContainer3D?
- or ...?

Any suggestions - ideas?

Thanks!
Stan

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