It stacks the things you add to your flash movie in the order you add, the
last being on top.
So if you want something to be on top, add it last.

After that you can set the index of your Display Objects using Flash set
index.

Best
-Pete

On Fri, Nov 28, 2008 at 8:01 AM, JRM <[EMAIL PROTECTED]> wrote:

>
> Hi Fabrice,
>
> Thank you both for your answers.
>
> In fact that is exactly what we need. An overlay above the whole away
> scene. When I do addChild of an object in the same way that is done
> with the "view" object how does flash knows which one to put on top?
> Is there any depth specification?
>
> Thanks again,
> JR
>
>
> On Nov 27, 11:31 pm, Fabrice <[EMAIL PROTECTED]> wrote:
> > or do you mean an overlay above whole away scene?
> > Just like you addChild your away view instance, just addChild an
> > overlay above it.
> >
> > Fabrice
> >
> > On Nov 27, 2008, at 10:56 PM, Jensa wrote:
> >
> >
> >
> > > Use a Sprite2D with the "pushfront" property set?
> >
> > > J
> >
> > > On Nov 27, 9:26 pm, JRM <[EMAIL PROTECTED]> wrote:
> > >> Hi,
> >
> > >> Maybe someone can help us out here...
> >
> > >> We want to put some shapes on an upper layer where the away3d stuff
> > >> is. So basically we want to put some 2D shapes on the stage and make
> > >> them always on top. For instance a logo...
> >
> > >> Thanks,
> > >> JR
>



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Actionscript 3.0 Flash 3D Graphics Engine

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