Hi thePhenom

what 3d program you use to export? can you try import dae back to you
program and see it still work in 3d program?

2008/12/1 thePhenom <[EMAIL PROTECTED]>

>
> Hi
>
> Am thePhenom and am a new member, sorry if this is a re-iterative
> post, but am stuck with an issue.  Am basically trying to experiment
> with this engine and learning it at the same time.
>
> I had loaded a animated Collada file earlier with around 2000 faces
> and achieved a FPS of around 4.  Hence, I took the decision of
> reducing the polygon count in the 3D editor itself.  After exporting
> the 3D character I loaded just the 3D file.  No errors were reported
> neither could I see the model being loaded, I assume the character was
> not visible as it was too far away from the camera or very small in
> size.  The only changes we did is reduce poly count and decrease the
> height of the character in the 3D software, after which I reattached
> the bones animation to it.  After I attached bones to it and applied
> the same animation I am getting this error.
>
>
> ------------------------------------------------------------------------------------------------------------------------------
> TypeError: Error #1009: Cannot access a property or method of a null
> object reference.
>        at away3d.loaders::Collada/buildMesh()
>        at away3d.loaders::Collada/buildContainer()
>        at away3d.loaders::Collada/parseNext()
>        at away3d.loaders::Object3DLoader/startParsingGeometry()
>        at away3d.loaders::Object3DLoader/onGeometryComplete()
>        at flash.events::EventDispatcher/dispatchEventFunction()
>        at flash.events::EventDispatcher/dispatchEvent()
>        at flash.net::URLLoader/onComplete()
> TypeError: Error #1009: Cannot access a property or method of a null
> object reference.
>        at away3d.loaders::Collada/parseNext()
>        at away3d.loaders::Object3DLoader/update()
>
> Please help me!




-- 
katopz
http://www.sleepydesign.com

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