Hi thePhenom what 3d program you use to export? can you try import dae back to you program and see it still work in 3d program?
2008/12/1 thePhenom <[EMAIL PROTECTED]> > > Hi > > Am thePhenom and am a new member, sorry if this is a re-iterative > post, but am stuck with an issue. Am basically trying to experiment > with this engine and learning it at the same time. > > I had loaded a animated Collada file earlier with around 2000 faces > and achieved a FPS of around 4. Hence, I took the decision of > reducing the polygon count in the 3D editor itself. After exporting > the 3D character I loaded just the 3D file. No errors were reported > neither could I see the model being loaded, I assume the character was > not visible as it was too far away from the camera or very small in > size. The only changes we did is reduce poly count and decrease the > height of the character in the 3D software, after which I reattached > the bones animation to it. After I attached bones to it and applied > the same animation I am getting this error. > > > ------------------------------------------------------------------------------------------------------------------------------ > TypeError: Error #1009: Cannot access a property or method of a null > object reference. > at away3d.loaders::Collada/buildMesh() > at away3d.loaders::Collada/buildContainer() > at away3d.loaders::Collada/parseNext() > at away3d.loaders::Object3DLoader/startParsingGeometry() > at away3d.loaders::Object3DLoader/onGeometryComplete() > at flash.events::EventDispatcher/dispatchEventFunction() > at flash.events::EventDispatcher/dispatchEvent() > at flash.net::URLLoader/onComplete() > TypeError: Error #1009: Cannot access a property or method of a null > object reference. > at away3d.loaders::Collada/parseNext() > at away3d.loaders::Object3DLoader/update() > > Please help me! -- katopz http://www.sleepydesign.com
