I think you may be missing the game library, or some imports that are
included with WOW. Search the .as files for "DListNode".

WOW also has a google group, and they might be able to help you more there,
if you don't find the help here.

Best
-Pete
On Wed, Dec 10, 2008 at 7:50 AM, zerodevice <[EMAIL PROTECTED]> wrote:

>
> I know this has been asked and probably solved.
>
> I am trying to test WOW for my 1st time, but it gave me this error
> when all i did so far on the wow part was.
>
> //wow
> import fr.seraf.wow.core.WOWEngine;
> import fr.seraf.wow.core.data.WVector;
> import fr.seraf.wow.math.WVectorMath;
> import fr.seraf.wow.primitive.WOWPlane;
>
> var wow:WOWEngine;
> wow = new WOWEngine(.3);
> wow.collisionResponseMode = wow.SELECTIVE;
> wow.addMasslessForce(new WVector(0,6,0));
>
> i was told that the path is probably set wrongly.
> but i have no leads to how it should set.
>
> Here's my path:
> C:\Website\castle_swf
> C:\Website\castle_swf\away3d.
> C:\Website\castle_swf\com
> C:\Website\castle_swf\fr
> C:\Website\castle_swf\side_banner.fla
>
> And here are the errors displayed.
> 1046: Type was not found or was not a compile-time constant:
> DListNode. -- WOWEngine.as, Line 191
> 1046: Type was not found or was not a compile-time constant:
> DListNode. -- WOWEngine.as, Line 202
> 1046: Type was not found or was not a compile-time constant:
> DListNode. -- WOWEngine.as, Line 216
> 1046: Type was not found or was not a compile-time constant:
> DListNode. -- WOWEngine.as, Line 241
>
> Please show me some light.
> Thanks in advance.




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Actionscript 3.0 Flash 3D Graphics Engine

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