I think you may be missing the game library, or some imports that are included with WOW. Search the .as files for "DListNode".
WOW also has a google group, and they might be able to help you more there, if you don't find the help here. Best -Pete On Wed, Dec 10, 2008 at 7:50 AM, zerodevice <[EMAIL PROTECTED]> wrote: > > I know this has been asked and probably solved. > > I am trying to test WOW for my 1st time, but it gave me this error > when all i did so far on the wow part was. > > //wow > import fr.seraf.wow.core.WOWEngine; > import fr.seraf.wow.core.data.WVector; > import fr.seraf.wow.math.WVectorMath; > import fr.seraf.wow.primitive.WOWPlane; > > var wow:WOWEngine; > wow = new WOWEngine(.3); > wow.collisionResponseMode = wow.SELECTIVE; > wow.addMasslessForce(new WVector(0,6,0)); > > i was told that the path is probably set wrongly. > but i have no leads to how it should set. > > Here's my path: > C:\Website\castle_swf > C:\Website\castle_swf\away3d. > C:\Website\castle_swf\com > C:\Website\castle_swf\fr > C:\Website\castle_swf\side_banner.fla > > And here are the errors displayed. > 1046: Type was not found or was not a compile-time constant: > DListNode. -- WOWEngine.as, Line 191 > 1046: Type was not found or was not a compile-time constant: > DListNode. -- WOWEngine.as, Line 202 > 1046: Type was not found or was not a compile-time constant: > DListNode. -- WOWEngine.as, Line 216 > 1046: Type was not found or was not a compile-time constant: > DListNode. -- WOWEngine.as, Line 241 > > Please show me some light. > Thanks in advance. -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
