I notes that focus and zoom influenced on number of polygons that renders. If you set for example zoom = 10 and focus = 100 it will be likely the same picture if you use zoom = 100 and focus = 10. But in this variants number of rendered polygons will be not the same. I don't know if it is a bug or feature but it is at least in 2.1 version. And performance directly depends on number of rendered polygons. Hope it would be helpful information.
On Dec 10, 1:32 pm, Darcey <[EMAIL PROTECTED]> wrote: > Anyone got any documentation, examples or information on: > > - Redraw region limiting / optimisation > - Limiting rendering redraw region to precise dimensions > - RectangleClipping redraw regions (used but is still outside of > clipping mask) > - What's the best method of redraw region optimisation > > Thanks > > D.
