Hey Nathan wow, you've got a whale in a fishtank!
a nice start to a 3d multichat, multiverse, multiuser thing. As a suggestion, you could try using the boundingRadius property of furniture to employ some collision detection on your avatars. atb Rob On Thu, Dec 11, 2008 at 9:24 AM, nathan <[EMAIL PROTECTED]> wrote: > > Hey everyone, > > Just putting this out there as Away 3D is the core of a site that has > just been released. > > Basically this is a revamp of an old metaverse using the away 3d > engine. We are using smartfox server for multi user communications > and are currently in beta. Basicaly it revolves around the idea of > each URL being a room for a user that is signed up, where they shape > their room, put images on walls and decorate their room with > furniture. > > We are using MD2's for the avatars, SegmentsExtrude for the walls mesh > and a few custom parts also. There is an online currency system, with > users being able to create avatars and room objects and upload them > with a price. The trading also applies to images and avatar > animations. > > Anyway, check it out. There are a few rough edges, but putting it out > there for some feedback. Cheers! > > http://www.gogofrog.com/ggf > > Nathan > > > > -- Rob Bateman Flash Development & Consultancy [EMAIL PROTECTED] www.infiniteturtles.co.uk www.away3d.com
