Hey Nathan

wow, you've got a whale in a fishtank!


a nice start to a 3d multichat, multiverse, multiuser thing. As a
suggestion, you could try using the boundingRadius property of furniture to
employ some collision detection on your avatars.


atb


Rob


On Thu, Dec 11, 2008 at 9:24 AM, nathan <[EMAIL PROTECTED]> wrote:

>
> Hey everyone,
>
> Just putting this out there as Away 3D is the core of a site that has
> just been released.
>
> Basically this is a revamp of an old metaverse using the away 3d
> engine.  We are using smartfox server for multi user communications
> and are currently in beta.  Basicaly it revolves around the idea of
> each URL being a room for a user that is signed up, where they shape
> their room, put images on walls and decorate their room with
> furniture.
>
> We are using MD2's for the avatars, SegmentsExtrude for the walls mesh
> and a few custom parts also.  There is an online currency system, with
> users being able to create avatars and room objects and upload them
> with a price.  The trading also applies to images and avatar
> animations.
>
> Anyway, check it out.  There are a few rough edges, but putting it out
> there for some feedback.  Cheers!
>
> http://www.gogofrog.com/ggf
>
> Nathan
>
>
>
>


-- 
Rob Bateman
Flash Development & Consultancy

[EMAIL PROTECTED]
www.infiniteturtles.co.uk
www.away3d.com

Reply via email to