thx it works ^^ :D
On 11 dec, 10:34, tartiflop <[EMAIL PROTECTED]> wrote: > Hi, > > You can find an example of tiling textures > athttp://blog.tartiflop.com/2008/11/first-steps-in-away3d-part-3-textur... > as well as a general tutorial on texture mapping. > > To tile you need to use a TransformBitmapMaterial, passing parameters > to indicate that you want the texture to be tiled. For example : > > var tiledAway3DMaterial:TransformBitmapMaterial = new > TransformBitmapMaterial(Cast.bitmap(away3DBitmap), {repeat:true, > scaleX:.5, scaleY:.5}); > var cube:Cube = new Cube({material:tiledAway3DMaterial, width:75, > height:75, depth:75}); > > Hope this helps, > Stuart > > On Dec 11, 9:34 am, stephan <[EMAIL PROTECTED]> wrote: > > > > > var cube1:Object3D = new Cube({material:"damwand.jpg",depth: > > tbreedte.text ,width: tlengte.text ,height: thoogte.text}); > > > i got this cube code here. > > But i want to us e's tile on it. > > So that i can repeat the “damwand.jpg” picture on all side of the cube > > multiple time's. > > i got a few examples from the Internet. > > .but i cant figure out how to do that. > > can somebody help me?- Tekst uit oorspronkelijk bericht niet weergeven - > > - Tekst uit oorspronkelijk bericht weergeven -
