On Thu, Jan 8, 2009 at 12:41 PM, ben <[email protected]> wrote:
> 1 - Angle between two Object3D :
> in order to get it I'm doin this :
>
> leaf.position.normalize(1);//as dot product only works with normalized
> vector (as I now)...
> leafArr[j+1].position.normalize(1);//idem
> var angle:Number = leaf.position.dot(leafArr[j+1].position);//dot
> product
>
> I should return the cos of the angle and then use it to make my object
> rotate well, but this doesn't work :
> they are 3 dimensions of rotations and only one angle...

this angle is rotation around vector1-cross-vector2

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