Hi Josh, Here's a trick. To position an object on a sphere, you can add it to an ObjectContainer3D (that is positioned at the center of your earth) and move the object X units along the z-axis. By just rotating the ObjectContainer3D along x/y/z, you can now position your object anywhere around the earth.
To listen for Mouse clicks, just add a standard event listener: object.addEventListener(MouseEvent3D.MOUSE_DOWN, someFunctionToCall); J
