Hi Josh,
Here's a trick. To position an object on a sphere, you can add it to
an ObjectContainer3D (that is positioned at the center of your earth)
and move the object X units along the z-axis. By just rotating the
ObjectContainer3D along x/y/z, you can now position your object
anywhere around the earth.

To listen for Mouse clicks, just add a standard event listener:
object.addEventListener(MouseEvent3D.MOUSE_DOWN, someFunctionToCall);

J

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