Thanks!!! [email protected]
Fabrice: thanks for the hint! In that example I try to do something like this. Guilherme Camargo Cardoso On Tue, Jan 27, 2009 at 15:23, Fabrice <[email protected]> wrote: > cool!If you would compile using the lastest update, > when you toggle between W and S key, that you will no more get that "jump" > in the walk motion. > except of course if you wish to. > > Fabrice > > On Jan 27, 2009, at 4:47 PM, Guilherme C. wrote: > > Yep! > Sim sou brasileiro! > I'm Brazilian too. > > I've some stuffs in away3d. > > I think this is my best actually: > http://guzzz.fdd.com.br/preview6/ > > I'm this lab I've create an character class. > It provides a drive with the keyboards on a character made in MD2 and > interpolates the animation back from the current frame. > > I work on FDD. www.fdd.com.br > > > And you? > > > Guilherme Camargo Cardoso > > > On Tue, Jan 27, 2009 at 13:34, Kran <[email protected]> wrote: > >> >> tkz very much!!!, Manic >> its ok now.... >> hehehe... "macaco" is monkey in portuguese... I'm brazilian.. >> . >> 1)and to import texture the "macaco"? i import the image to library of >> flash.. and in the code? >> 2)to do import .dae? in Blender 3d, exporte I for .dae(collada) in >> triangle or polygons? in AS3, who import and animate?can you mekeme a >> exemple? >> >> Tkzzz very muchh >> ... >> Guilherme C. .. you are Brazilian too? >> What you do in away 3d? >> >> :) > > > >
