Thanks!!!

[email protected]


Fabrice: thanks for the hint! In that example I try to do something like
this.

Guilherme Camargo Cardoso


On Tue, Jan 27, 2009 at 15:23, Fabrice <[email protected]> wrote:

> cool!If you would compile using the lastest update,
> when you toggle between  W and S key, that you will no more get that "jump"
> in the walk motion.
> except of course if you wish to.
>
> Fabrice
>
> On Jan 27, 2009, at 4:47 PM, Guilherme C. wrote:
>
> Yep!
> Sim sou brasileiro!
> I'm Brazilian too.
>
> I've some stuffs in away3d.
>
> I think this is my best actually:
> http://guzzz.fdd.com.br/preview6/
>
> I'm this lab I've create an character class.
> It provides a drive with the keyboards on a character made in MD2 and
> interpolates the animation back from the current frame.
>
> I work on FDD. www.fdd.com.br
>
>
> And you?
>
>
> Guilherme Camargo Cardoso
>
>
> On Tue, Jan 27, 2009 at 13:34, Kran <[email protected]> wrote:
>
>>
>> tkz very much!!!, Manic
>> its ok now....
>> hehehe... "macaco" is monkey in portuguese... I'm brazilian..
>> .
>> 1)and to import texture the "macaco"? i import the image to library of
>> flash.. and in the code?
>> 2)to do  import .dae? in Blender 3d, exporte I for .dae(collada) in
>> triangle or polygons? in AS3, who import and animate?can you mekeme a
>> exemple?
>>
>> Tkzzz very muchh
>> ...
>> Guilherme C. .. you are Brazilian too?
>> What you do in away 3d?
>>
>> :)
>
>
>
>

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