Hi This may not be the best solution, but I also experienced a similar problem when using the files from the trunk (Although after checking my original post the problem was quickly fixed by one of the dev guys).
http://groups.google.com.au/group/away3d-dev/browse_thread/thread/171560d3d82545d/e622b74b93234eed?hl=en#e622b74b93234eed You may have better luck using the 3.0.00 branch? Or you could submit a ticket and wait for the issue to be resolved. On Feb 7, 12:30 pm, "[email protected]" <[email protected]> wrote: > Recent changes to the trunk have broken some cube functionality, for > instance I cannot change cube.width without having an error, here is > the code sample: > > import away3d.containers.*; > import away3d.core.base.*; > import away3d.primitives.*; > import away3d.core.math.*; > > var view:View3D = new View3D({x:300, y:200}); > > addChild(view); > > var cube:Cube = new Cube({material:"blue#", name:"cube", x: 300, y: > 160, z: -80, width:200, height:200, depth:200}); > > view.scene.addChild(cube); > > view.camera.position = new Number3D(1000, 1000, 1000); > view.camera.lookAt(cube.position); > cube.width=1000; //HERE GOES THE ERROR > > view.render();
