thanks a lot Fabrice. It's very helpful for me to improve our next phase proj. That's very nice to talk to you. On Tue, Feb 17, 2009 at 12:25 AM, Fabrice <[email protected]> wrote:
> *but the new feature is something about two different md2.* > no its not, it's working when you change of AnimationSequences (changes of > prefixes) or using setFrames per Mesh. So exactly what you are doing now. > > Using another md2, is per definition another instance. This second md2 > would get its own transition as well. > > Fabrice > > On Feb 16, 2009, at 5:02 PM, 温飞飞(ai829) wrote: > > Hi Fabrice > Thank you for your suggestion. Think that's Smooth transitions, but I put > all the action animations into a single md2. but the new feature is > something about two different md2. I will look into the latest version > away3d. > -- > blog: blog.80s.net.cn > twitter: twitter.com/ai829 > linkedIn:www.linkedin.com/in/mengfeiwen > > On Mon, Feb 16, 2009 at 3:20 AM, Fabrice <[email protected]> wrote: > >> >> Cool :) >> >> I suggest you compile with the latest version, there is standard a >> transition between last played frame and the frames of the new animation. >> >> Fabrice >> >> On Feb 15, 2009, at 7:17 PM, Mengfei wrote: >> >> >>> Hi all >>> We have launched the latest away3d sample application. Bruce Lee The >>> Legend Returns. >>> Plz feel free to give me some suggestion. >>> check this out: >>> http://www.80s.net.cn >>> >>> Thanks&Regards >>> >>> ----------------------------------------------------------- >>> blog: blog.80s.net.cn >>> twitter: twitter.com/ai829 >>> linkedIn:www.linkedin.com/in/mengfeiwen >>> >> >> > > > > > -- 温飞飞 ai829 blog: blog.80s.net.cn twitter: twitter.com/ai829 linkedIn:www.linkedin.com/in/mengfeiwen
