thanks a lot Fabrice. It's very helpful for me to improve our next phase
proj.
That's very nice to talk to you.
On Tue, Feb 17, 2009 at 12:25 AM, Fabrice <[email protected]> wrote:

>  *but the new feature is something about two different md2.*
> no its not, it's working when you change of AnimationSequences (changes of
> prefixes) or using setFrames per Mesh. So exactly what you are doing now.
>
> Using another md2, is per definition another instance. This second md2
> would get its own transition as well.
>
> Fabrice
>
> On Feb 16, 2009, at 5:02 PM, 温飞飞(ai829) wrote:
>
> Hi Fabrice
> Thank you for your suggestion. Think that's Smooth transitions, but I put
> all the action animations into a single md2. but the new feature is
> something about two different md2. I will look into the latest version
> away3d.
> --
> blog:  blog.80s.net.cn
> twitter: twitter.com/ai829
> linkedIn:www.linkedin.com/in/mengfeiwen
>
> On Mon, Feb 16, 2009 at 3:20 AM, Fabrice <[email protected]> wrote:
>
>>
>> Cool :)
>>
>> I suggest you compile with the latest version, there is standard a
>> transition between last played frame and the frames of the new animation.
>>
>> Fabrice
>>
>> On Feb 15, 2009, at 7:17 PM, Mengfei wrote:
>>
>>
>>> Hi all
>>> We have launched the latest away3d sample application. Bruce Lee The
>>> Legend Returns.
>>> Plz feel free to give me some suggestion.
>>> check this out:
>>> http://www.80s.net.cn
>>>
>>> Thanks&Regards
>>>
>>> -----------------------------------------------------------
>>> blog:  blog.80s.net.cn
>>> twitter: twitter.com/ai829
>>> linkedIn:www.linkedin.com/in/mengfeiwen
>>>
>>
>>
>
>
>
>
>


-- 
温飞飞 ai829
blog:  blog.80s.net.cn
twitter: twitter.com/ai829
linkedIn:www.linkedin.com/in/mengfeiwen

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