Thanks Li. I have think of this idea. But seem not work in my case.
My object is in hierarchical structure. e.g. I have object structure ObjectContainerA have ObjectA and ObjectB (fake shadow) ObjectContainerB have ObjectC and ObjectD (fake shadow) But i want to render Object B and ObjectD in the same layer. In order i can do some copypixel and effect on the layer. Since papervision layer system is independent to object structure. i can put any object in the same layer for render. I dig in the code of away3d. I find something called render session. Do this stuff help on my case? On Feb 17, 2:15 pm, Li <[email protected]> wrote: > Hey William, > > If you set ownCanvas = true to any 3d object, it will be rendered in its own > Sprite container. Once this is done you can apply any effects/filters to it > as if it was a normal sprite. Furthermore, you can use an ObjectContainer3D > to place other objects within it, set ownCanvas = true for the container and > apply a filter to all, for instance: > > var container:ObjectContainer3D = new ObjectContainer3D(); > scene.addChild(container); > > var obj1:Cube = new Cube(); > obj1.x = 1000; > container.addChild(obj1); > > var obj2:Sphere = new Sphere(); > obj2.x = -1000; > container.addChild(obj2); > > container.ownCanvas = true; > container.filters = [new BlurFilter()]; > > Haven't tested it, but it should work... > Hope it helps, and welcome to Away =) > > On Tue, Feb 17, 2009 at 1:37 AM, [email protected] < > > [email protected]> wrote: > > > Hi, > > > I am new to away3d. I try papervision 3d before. Now, I want to switch > > the work to away3d. > > But I find a function missing in away3d which stop me for using it - > > Render Layer. > > > I have a scene with several object. In papaervision3d, I can render > > each object in different layer. > > More, I can place different object in the same render layer and do > > effect on all object as once in that layer. > > > I search though the api and code. I can't figure out how can I do it > > with away3d. > > From the achieve of this mail group, I learn a method which separate > > the object in different view and render. > > > But, I find it is not practical in my case. Since the objects have > > hierarchical structure, I don't want to break the structure. > > > Anyone have experience to deal with this issue? > > > William
