added support for screenZOffest in both mesh and objects with ownCanvas set to true
Nice one Rob, rocking the flash 3d world! On Wed, Feb 18, 2009 at 1:33 PM, Rob Bateman <[email protected]> wrote: > way ahead of you! > > http://code.google.com/p/away3d/source/detail?r=1126 > > Rob > > > > On Wed, Feb 18, 2009 at 5:01 PM, Peter Kapelyan <[email protected]>wrote: > >> I agree, pushfront/pushback are handy, but since those options just use a >> number (like half the object/triangle width etc), it should be pretty easy >> to also add your own offset number to any object. >> >> -Pete >> >> On Wed, Feb 18, 2009 at 11:36 AM, Daevid <[email protected]>wrote: >> >>> >>> It would be really nice to be able to set an z-offset for all objects, >>> or at least all objects with ownCanvas. That way we could easily put >>> objects on separate layers without creating different sessions? >>> >>> /David >> >> >> >> >> -- >> ___________________ >> >> Actionscript 3.0 Flash 3D Graphics Engine >> >> HTTP://AWAY3D.COM <http://away3d.com/> >> > > > > -- > Rob Bateman > Flash Development & Consultancy > > [email protected] > www.infiniteturtles.co.uk > www.away3d.com > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
