added support for screenZOffest in both mesh and objects with ownCanvas set
to true

Nice one Rob, rocking the flash 3d world!

On Wed, Feb 18, 2009 at 1:33 PM, Rob Bateman <[email protected]> wrote:

> way ahead of you!
>
> http://code.google.com/p/away3d/source/detail?r=1126
>
> Rob
>
>
>
> On Wed, Feb 18, 2009 at 5:01 PM, Peter Kapelyan <[email protected]>wrote:
>
>> I agree, pushfront/pushback are handy, but since those options just use a
>> number (like half the object/triangle width etc), it should be pretty easy
>> to also add your own offset number to any object.
>>
>> -Pete
>>
>>   On Wed, Feb 18, 2009 at 11:36 AM, Daevid <[email protected]>wrote:
>>
>>>
>>> It would be really nice to be able to set an z-offset for all objects,
>>> or at least all objects with ownCanvas. That way we could easily put
>>> objects on separate layers without creating different sessions?
>>>
>>> /David
>>
>>
>>
>>
>>  --
>> ___________________
>>
>> Actionscript 3.0 Flash 3D Graphics Engine
>>
>> HTTP://AWAY3D.COM <http://away3d.com/>
>>
>
>
>
>  --
> Rob Bateman
> Flash Development & Consultancy
>
> [email protected]
> www.infiniteturtles.co.uk
> www.away3d.com
>



-- 
___________________

Actionscript 3.0 Flash 3D Graphics Engine

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