Hey mogg

the rotation difference is surprising - would it be possible to get the
sources so that these can be debugged?

the phong shading is something completely different - looks like you are
using the flex4 beta to compile which currently has a problem when dealing
with nested filters. run the same code in cs4 and things should render just
fine.

Rob


On Sat, Feb 28, 2009 at 4:11 PM, mogg <[email protected]> wrote:

>
> Is this a bug or am I doing this wrong?




-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

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