Hey mogg the rotation difference is surprising - would it be possible to get the sources so that these can be debugged?
the phong shading is something completely different - looks like you are using the flex4 beta to compile which currently has a problem when dealing with nested filters. run the same code in cs4 and things should render just fine. Rob On Sat, Feb 28, 2009 at 4:11 PM, mogg <[email protected]> wrote: > > Is this a bug or am I doing this wrong? -- Rob Bateman Flash Development & Consultancy [email protected] www.infiniteturtles.co.uk www.away3d.com
