That's great, thanks.

At the moment I'm using the Hovercamera because its kind of convenient. With a bit of work though, I think I could achieve the same result with the Targetcamera. I seem to remember from a previous thread, people claiming that the Hovercam is evil. Can anyone confirm for me whether the hovercam is in fact evil, or is it just misunderstood?





On 2 Mar 2009, at 21:23, Peter Kapelyan wrote:

You can make an empty coordinate (object) like this:

var camnull = new Object3D();

you don't have to add it to your scene or anything...just change/use the coordinates.

-Pete

On Mon, Mar 2, 2009 at 4:10 PM, Ben Gannaway <[email protected]> wrote:

Is it possible to train the target camera on an empty coordinate or only on an actual object?



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