I think the new way is

scaleX=-1

instead of

scaleX(-1)

small change.

-Pete

On Sat, Mar 7, 2009 at 2:22 PM, Fabrice <[email protected]> wrote:

>
> you can also do sphere.scale(-1);
>
>
>
> On Mar 7, 2009, at 5:55 PM, [email protected] wrote:
>
>
>> if use sphere to Sky , only can set bothside=true?
>>
>
>


-- 
___________________

Actionscript 3.0 Flash 3D Graphics Engine

HTTP://AWAY3D.COM

Reply via email to