I think the new way is scaleX=-1
instead of scaleX(-1) small change. -Pete On Sat, Mar 7, 2009 at 2:22 PM, Fabrice <[email protected]> wrote: > > you can also do sphere.scale(-1); > > > > On Mar 7, 2009, at 5:55 PM, [email protected] wrote: > > >> if use sphere to Sky , only can set bothside=true? >> > > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
