Hello everybody, I'm totally new to Away (in fact right now i haven't write a line of code in Away)
I have a project an a question. The project is simple, make a solar system. there is enough tutorial around that so i have no doubt of success in that project. My question is there. I think it is possible to modify the complexity of a primitive on the fly, but is there a function that help calculate the distance to the camera to help managing if a primitive (a sphere) is far so it have few triangle or close and have more triangle. More preciseliy, my question is: Is that possible to use Fog (without displaying) to help to calculate the complexity of an object and knowing in wich step of the fog the object is. thanks for helping
