Hello everybody,

I'm totally new to Away (in fact right now i haven't write a line of
code in Away)

I have a project an a question. The project is simple, make a solar
system.
there is enough tutorial around that so i have no doubt of success in
that project.

My question is there. I think it is possible to modify the complexity
of a primitive
on the fly, but is there a function that help calculate the distance
to the camera to
help managing if a primitive (a sphere) is far so it have few triangle
or close and have
more triangle.

More preciseliy, my question is: Is that possible to use Fog (without
displaying)
to help to calculate the complexity of an object and knowing in wich
step of the
fog the object is.

thanks for helping

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