We have started a project that is involving using Flash 10 (AS3) code
to create a 3D plane as the floor. We are then using Away3D to render
animated characters (md2) on top of the floor. This we noticed
provides us the illusion of a full screen 3D environment and increases
our FPS. The problem we seem to run into is that we are having a
difficult time getting the Away3D perspective and the floor plane
(Flash 10 3D) to align correctly. Do you have any recommendations on
how best to merge these two technologies. Do we translate the Matrix
between them?

We have worked with the HoverCamera3D and the following Flash 10:
transform.perspectiveProjection.projectionCenter
transform.perspectiveProjection.fieldOfView
transform.perspectiveProjection.focalLength

Does anyone have experience on getting this idea to work?

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