We have started a project that is involving using Flash 10 (AS3) code to create a 3D plane as the floor. We are then using Away3D to render animated characters (md2) on top of the floor. This we noticed provides us the illusion of a full screen 3D environment and increases our FPS. The problem we seem to run into is that we are having a difficult time getting the Away3D perspective and the floor plane (Flash 10 3D) to align correctly. Do you have any recommendations on how best to merge these two technologies. Do we translate the Matrix between them?
We have worked with the HoverCamera3D and the following Flash 10: transform.perspectiveProjection.projectionCenter transform.perspectiveProjection.fieldOfView transform.perspectiveProjection.focalLength Does anyone have experience on getting this idea to work?
