updated.
Fabrice
On Apr 1, 2009, at 10:27 PM, mogg wrote:
Fabrice,
Thank you. I appreciate the hard work done with the f10 branch.
Tony
On Apr 1, 11:50 am, Fabrice <[email protected]> wrote:
thx for this one, means not all trunk class were merged to f10
branch.
will try fix asap
Fabrice
On Apr 1, 2009, at 6:41 PM, mogg wrote:
I made the following change around line 263 of the Animation.as file
and this solved the problem:
if(_transition){ // added check to see if _transition is null
if(_transition.interpolate < 1){
_transition.update();
}
}
On Apr 1, 9:29 am, mogg <[email protected]> wrote:
I get the following error message when I attempt to run any MD2
animations:
File: Animation.as
TypeError: Error #1009: Cannot access a property or method of a
null
object reference.
at away3d.core.base::Animation/update()[C:\Project Locker
\thirdparty
\libraries\Away3D\branches\flash10\src\away3d\core\base
\Animation.as:
263]
at away3d.core.base::Geometry/updateElements()[C:\Project
Locker
\thirdparty\libraries\Away3D\branches\flash10\src\away3d\core\base
\Geometry.as:972]
at away3d.containers::Scene3D/update()[C:\Project Locker
\thirdparty
\libraries\Away3D\branches\flash10\src\away3d\containers
\Scene3D.as:
201]
at away3d.containers::Scene3D/onUpdate()[C:\Project Locker
\thirdparty
\libraries\Away3D\branches\flash10\src\away3d\containers
\Scene3D.as:
50]
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at away3d.containers::View3D/notifySceneUpdate()[C:\Project
Locker
\thirdparty\libraries\Away3D\branches\flash10\src\away3d\containers
\View3D.as:227]
at away3d.containers::View3D/render()[C:\Project Locker
\thirdparty
\libraries\Away3D\branches\flash10\src\away3d\containers\View3D.as:
851]
at AwayBuilder/onEnterFrame()[C:\Project Locker\gamedev
\Away3DsceneBuilder\AwayBuilder\src\AwayBuilder.mxml:621]
Branch: Flash 10
I don't get this error in the 3.0.0 branch.
Tony (Quest Realm)- Hide quoted text -
- Show quoted text -