Hey, Ben & Ben must be talking about the textfields branch, not the main trunk. I've begun the assimilation of this stuff in the trunk but the engine isn't yet prepared to handle text dynamically. However face primitives are now capable of drawing vector contours (besides polygons), so its coming =)
Li On Fri, May 1, 2009 at 3:17 PM, Nail <[email protected]> wrote: > > Wait...does this mean that the 3D text is ready for general use now? > Last I heard, it was still in development. > > (salivating) > > > > > On Apr 30, 10:37 am, ben <[email protected]> wrote: > > Yes, we can ! > > but you have to parse the signs you gaonna use: > > that's why : > > var font:FontData = TTF.load("assets/Helvetical.ttf", > > "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ,.;:?!-_"); >
