i know, how i've to scale, but the vertices are not changed. trace(cube.vertices); cube.scaleX = 1.2; trace(cube.vertices);
On 5 Mai, 10:39, Fabrice3D <[email protected]> wrote: > myMesh.scaleX = 1.2; > > Fabrice > On May 5, 2009, at 10:23 AM, gordon wrote: > > > > > how i apply a scale???
