i know, how i've to scale, but the vertices are not changed.

trace(cube.vertices);
cube.scaleX = 1.2;
trace(cube.vertices);

On 5 Mai, 10:39, Fabrice3D <[email protected]> wrote:
> myMesh.scaleX = 1.2;
>
> Fabrice
> On May 5, 2009, at 10:23 AM, gordon wrote:
>
>
>
> > how i apply a scale???

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