Hi Fabrice,
Thanks for your reply. I would certainly not bother you/away3D
team due to which you may get irritated (And I really understand that
you must be having your own job like me to earn bread and butter, so I
will keep in mind not to ever ask for you precious time unnecessarily
without any prior efforts on an issue). I will definitely try on my
own before posting here something, however some concepts are really
french. I have already keenly read all flash magazine posts and away3d
posts.
I really understand the your point to focus on one problem at a
time,however when I get stuck it is such a helpless situation that I
think if I could understand basics of engine I am using perfectly, as
I am indeed very good at AS3, AS2, AS1. I also regularly read our
group discussions.
Hence,
@Fabrice, Rob, Alex
I will always be thankful to get any other pointers to other best
reads to get to the basics of away3d or common concepts any 3d engine
in general. It is because Keith Peters books also reveal in his books
that the way he has shown to build the simple 3d engine are a bit
fictitious and real world engines deploy some other additional
techniques e.g. integration methods used i.e. Runge-kutta method
instead of few others, etc.
Thanks once again for the valuable tips you have given.
Sincerely,
Sushant