Hi dev! Use of ownCanvas and screenZOffset is really benefitial for performance tuning, but I found that screenZOffset does not work for Collada objects. After looking through the codes, I found a bug and a fix!
I inserted the following at line 156 of away3d.loaders.Object3DLoader (from trunk) and fixed the issue. _result.screenZOffset = screenZOffset; Please update the trunk! apptaro
