Hi dev!

Use of ownCanvas and screenZOffset is really benefitial for performance tuning,
but I found that screenZOffset does not work for Collada objects.
After looking through the codes, I found a bug and a fix!

I inserted the following at line 156 of away3d.loaders.Object3DLoader
(from trunk) and fixed the issue.
_result.screenZOffset = screenZOffset;

Please update the trunk!

apptaro

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